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Between-run town hub. Pick an expedition contract, review long-term progress, and jump into the next run from one place. You can also physically explore the town and use the northern teleport pad to start a run.
Choose a starting weapon when you begin a run.
Your class grants small base bonuses, improves stats every time you level up, and triggers a unique smaller ability during gameplay.
The selected contract spawns larger map objectives farther from the start. Open the world map with M during a run to plan a route.
Orin organizes long-term upgrades, starting weapons, and run item drops into forge ledgers. Spend Night Essence and boss souls to shape the next expedition.
Permanent forge work that strengthens every run. These ranks stack with relics, companions, class training, and in-run item drops.
Track monsters, factions, fusions, achievements, boss clues, and territory control earned during runs.
Unlock Haven characters, chronicle chapters, faction clues, and long-term story threads as each save pushes deeper into the Long Night.
Raise moonbound pets, hatch eggs, care for companions, and choose which ones follow you into a run. Active companions deal small damage and provide unique utility effects.
Equip permanent relic gear found from bosses, story events, chests, and map interactables. Each slot can hold one relic.
Select a version from the patch archive, then read the full notes for that update. Future Haven updates will appear here as new entries.
Top submitted runs from all accounts. Select a category to compare different run strengths.
Review career totals, best records, and your most recent expeditions from this save slot.
Adjust readability, visual intensity, minimap size, and audio. These save permanently.
Balance music, weapons, combat, loot, UI, ambience, and boss intensity for this save slot.
Lower this if late-game critical hits become too noisy.
Scale the minimap without changing gameplay or detection ranges.
Controls impact shake from bosses, chests, fusions, and big effects.
Raise this if ranged enemies are hard to read during heavy waves.
Mobile Controls default to Off on every device. Toggle On manually if you want the joystick/fullscreen mobile layout.
Choose the color of your player dot in Moonlit Haven. Friends will see this color when you are both in the hub.
Choose one upgrade for this run.
Pick the weapon for this run. Locked weapons can be bought at the Blacksmith.
Classes give a small starting identity, add tiny stat growth on every level-up, and trigger smaller special abilities during gameplay.
Rewards
A wandering trader offers four items and a chest. Buy up to three items before the wagon vanishes.
A quick guide before you step beyond the Haven gates.
Tip: if a new update is released during a run, Moonlit Haven will wait until you leave the run before refreshing.
Your first run turned progress into permanent currency. Spend Night Essence and Boss Souls before starting the next run.
Tip: deeper waves now award extra Night Essence, so surviving into Wave 2, Wave 3, and beyond is worth more than ending early.
Resume the run or quit early and convert your run progress into Night Essence and boss souls.
Review your current run weapons and items. Hover or tap entries for details and scaling.
Recent combat, town, reward, story, and system messages. New popups also appear at the bottom middle of the screen.
A strange opportunity appears in the dark.
Explore nearby zones, objectives, dungeons, and threats. Gameplay is paused while the map is open.